PNG IHDR x sBIT|d pHYs + tEXtSoftware www.inkscape.org< ,tEXtComment
#ifdef _MSC_VER
#include <Intrin.h>
#endif
#include <arm_neon.h>
int main(int argc, char **argv)
{
short *src = (short*)argv[argc-1];
float32x4_t v_z4 = vcvt_f32_f16((float16x4_t)vld1_s16(src));
return (int)vgetq_lane_f32(v_z4, 0);
}
b IDATxytVսϓ22 A@IR:hCiZ[v*E:WũZA ^dQeQ @ !jZ'>gsV仿$|?g)&x-E